|Posted on Saturday, June 08, 2002 - 12:27 am: |
Dear Dub Msg Board,
Hoester Sound System has released another riddim. 'Cloudy Morning' comes in two versions: a Roots instrumental with almost classical song structure and an extended Dub mix. Searching for another source to dub I first made the original Roots version only for the purpose of dubbing it, but then I found it worth to release also. The drums - especially the hihat - are in a rough lofi style which make them quite dominant. Classical skanks (piano and guitar), a running bass and some horn lines complete the riddim.
Cloudy Morning can be downloaded free and legal from Hoester Sound System's besonic.com artist site, the Dub is available for preview:
Any comment is appreciated.
|Posted on Thursday, June 20, 2002 - 07:02 pm: |
Finally 'Cloudy Morning' is also available on mp3.com:
Cloudy Morning Song Page
|Posted on Friday, June 21, 2002 - 12:17 am: |
Congratulations.. Nice mixing and very inspired melodies. For me a big improvement over tracks which I downloaded a few months back from your site, which sounded a bit "mechanical" to me. Do you also mix inside Buzz, or is it just the sounds that are created in Buzz?
keep on dubbing..
|Posted on Friday, June 21, 2002 - 08:33 am: |
Always good to hear that there is positive improvement.
Currently I usually produce my songs in two steps: First the basic tracks like bass parts, horn licks or skanks are pre-produced and then in step 2 sampled and treated by effects.
For step 1 I use different sources like Buzz synths, samples from the MIDI system or recorded guitar play by myself. These original sounds are then pre-mixed in Buzz (EQ, compression, distortion, reverb ...), sequenced roughly and then recorded.
Step 2 is entered with the results of the first step. The tracks are sampled back to Buzz, sequenced and treated by effects (delay, reverb, phaser and so on). At the same time, mastering is also done here.
The main reason for the seperation in two steps in my case is the high CPU usage when playing all the instruments and effects together. It only costs a minimum of CPU power to play a sample compared to the line synth -> effect1 -> effect2 ... I would really prefer to do it all in one step (= one Buzz session) because this saves much time and you keep a much better overview. However, an advantage of the two step technique is that versions/Dubs of a riddim can easily be done with the original sounds by repeating step 2.
I guess many (digital) Dub producers work in a similar way, no matter if using Buzz, Cubase or whatever. How do you guys work?
|Posted on Friday, June 21, 2002 - 03:38 pm: |
As soundsource I mainly use my E-mu sampler plus some harddiskrecording tracks from Logic Audio. Mixing is done inside the PC on two DSP soundcards from Creamware (Pulsar + Luna). These can also be used to generate synth sounds and effects. Additionally I use some external effects (tape echo, spring reverb, analog delay) which can be integrated into the DSP system without latency (effect send + return).
This way I am happily recording all in one (giant..) step